Bulldoku Level 768: Walkthrough & Solution

Step-by-step Bulldoku level 768 guide (9×9). One pup per color, row and column, no touching. Difficulty 63.9.

Play Level 768

Step-by-step logic

  1. 1. Step: place pup (row 1, column 9)

    After crosses, the cyan region has only one legal cell — row 1, column 9. Place a pup there. Mark crosses along the row, column, and neighboring cells (see the board).

    Board after step 1
  2. 2. Step: place pup (row 2, column 7)

    After crosses, the pink region has only one legal cell — row 2, column 7. Place a pup there. Mark crosses along the row, column, and neighboring cells (see the board).

    Board after step 2
  3. 3. Step: place pup (row 5, column 8)

    After crosses, the orange region has only one legal cell — row 5, column 8. Place a pup there. Mark crosses along the row, column, and neighboring cells (see the board).

    Board after step 3
  4. 4. Step: mark X in column 5

    The green region is confined to column 5. Mark illegal cells with X.

    Board after step 4
  5. 5. Step: mark X in column 5

    The green region is confined to column 5. Mark illegal cells with X.

    Board after step 5
  6. 6. Step: mark X in column 5

    The green region is confined to column 5. Mark illegal cells with X.

    Board after step 6
  7. 7. Step: mark X in column 5

    The green region is confined to column 5. Mark illegal cells with X.

    Board after step 7
  8. 8. Step: logical elimination

    Placing a pup on the trial cell would leave a region with no legal move. Mark that cell with X.

    Board after step 8
  9. 9. Step: logical elimination

    Placing a pup on the trial cell would leave a region with no legal move. Mark that cell with X.

    Board after step 9
  10. 10. Step: logical elimination

    Placing a pup on the trial cell would leave a region with no legal move. Mark that cell with X.

    Board after step 10
  11. 11. Step: logical elimination

    Placing a pup on the trial cell would leave a region with no legal move. Mark that cell with X.

    Board after step 11
  12. 12. Step: logical elimination

    Placing a pup on the trial cell would leave a region with no legal move. Mark that cell with X.

    Board after step 12
  13. 13. Step: logical elimination

    Placing a pup on the trial cell would leave a region with no legal move. Mark that cell with X.

    Board after step 13
  14. 14. Step: mark X (line reservation)

    Several regions share the same rows or columns — other cells on those lines are impossible. Mark them with X.

    Board after step 14
  15. 15. Step: mark X (line reservation)

    Several regions share the same rows or columns — other cells on those lines are impossible. Mark them with X.

    Board after step 15
  16. 16. Step: mark X (line reservation)

    Several regions share the same rows or columns — other cells on those lines are impossible. Mark them with X.

    Board after step 16
  17. 17. Step: mark X (line reservation)

    Several regions share the same rows or columns — other cells on those lines are impossible. Mark them with X.

    Board after step 17
  18. 18. Step: logical elimination

    Placing a pup on the trial cell would leave a region with no legal move. Mark that cell with X.

    Board after step 18
  19. 19. Step: logical elimination

    Placing a pup on the trial cell would leave a region with no legal move. Mark that cell with X.

    Board after step 19
  20. 20. Step: place pup (row 4, column 6)

    After crosses, the yellow region has only one legal cell — row 4, column 6. Place a pup there. Mark crosses along the row, column, and neighboring cells (see the board).

    Board after step 20
  21. 21. Step: logical elimination

    Placing a pup on the trial cell would leave a region with no legal move. Mark that cell with X.

    Board after step 21
  22. 22. Step: place pup (row 3, column 2)

    After crosses, the mint region has only one legal cell — row 3, column 2. Place a pup there. Mark crosses along the row, column, and neighboring cells (see the board).

    Board after step 22
  23. 23. Step: logical elimination

    Placing a pup on the trial cell would leave a region with no legal move. Mark that cell with X.

    Board after step 23
  24. 24. Step: place pup (row 6, column 3)

    After previous pups, column 3 has only one free cell — row 6. Place the lavender region's pup here. Mark crosses along the row, column, and neighboring cells (see the board).

    Board after step 24
  25. 25. Step: place pup (row 7, column 5)

    After previous pups, column 5 has only one free cell — row 7. Place the green region's pup here. Mark crosses along the row, column, and neighboring cells (see the board).

    Board after step 25
  26. 26. Step: place pup (row 9, column 4)

    After previous pups, column 4 has only one free cell — row 9. Place the coral region's pup here. Mark crosses along the row, column, and neighboring cells (see the board).

    Board after step 26
  27. 27. Step: place pup (row 8, column 1)

    After previous pups, column 1 has only one free cell — row 8. Place the blue region's pup here. Mark crosses along the row, column, and neighboring cells (see the board).

    Board after step 27

Final solution

All pups placed correctly: R1 C9, R2 C7, R3 C2, R4 C6, R5 C8, R6 C3, R7 C5, R8 C1, R9 C4

Solved board

Similar difficulty levels

FAQ

How do I solve Bulldoku level 768?
Follow the 27 steps above: find forced placements first, then mark impossible cells with X.
Where can I play level 768 online?
Click "Play Level 768" to open the free browser game with this exact board.